1. Ta strona wykorzystuje ciasteczka (cookies) w celu: utrzymania sesji zalogowanego Użytkownika, gromadzenia informacji związanych z korzystaniem z serwisu, ułatwienia Użytkownikom korzystania z niego, dopasowania treści wyświetlanych Użytkownikowi oraz tworzenia statystyk oglądalności czy efektywności publikowanych reklam.Użytkownik ma możliwość skonfigurowania ustawień cookies za pomocą ustawień swojej przeglądarki internetowej. Użytkownik wyraża zgodę na używanie i wykorzystywanie cookies oraz ma możliwość wyłączenia cookies za pomocą ustawień swojej przeglądarki internetowej. Dowiedz się więcej.

AC Brotherhood Problem na LT+ 2.0

Temat na forum 'Kosz' rozpoczęty przez Kogni, Kwiecień 21, 2012.

  1. Kogni

    Kogni Świeżak Świeżak

    Dołączył:
    Listopad 11, 2011
    Posty:
    4
    Polubienia:
    0
    Punkty za osiągnięcia:
    1
    Witam , posiadam Xboxa 360 , wersja slim , dash ten tuż przed cichą aktualizacją , przerobiony lt+ 2.0. Pobrałem obraz "AC Brotherhood Russound by ANDI" , wypaliłem beż żadnych kombinacji i płyta się instaluje na dysk , jednak po uruchomieniu wyskakuje komunikat "Płyta nie jest obsługiwana Aby uzyskać pomoc, przejdź na stronę:www.xbox.xom/support " Obraz przepuściłem przez ABGX i mam taki log :
    ───────────────────────────────────────────────────────────────────────────────
    \\//\\//\\//\\//\\/█\\//\ \ \/ /┌─┐┌─┐┌─┐\\//\\//\\//\\//\\//\\//\\//\\//\\//\\
    //\\//\\//\\//\█▀█\█▀█\█▀█/ /\ \ ─┤├─┐│ │//\\//\\//\\//\\//\\//\\//\\//\\//\\//
    ───────────────▀▀▀─▀▀▀─▀▀█──────└─┘└─┘└─┘─v1.0.6───────[http://abgx360.net]────
    ▀▀▀
    Checking for updates to abgx360.dat...
    Server file abgx360.dat no newer than local file - not retrieving

    E:\AC.Brotherhood\AC Brotherhood Russound by ANDI.dvd is valid

    Checking Game
    ISO: "E:\AC.Brotherhood\AC Brotherhood Russound by ANDI.iso"
    Size: 7838695424 bytes
    Files in ISO: 65, Folders in ISO: 9
    Total bytes used: 6381770573 (87.44%)
    Game appears to have random padding

    Checking default.xex
    Module Flags: Title Module
    Image Flags: Original Media Only
    64 KB Pages
    System Flags: Accesses Personally Identifiable Information (PII)
    AntiPiracy25 Media
    Original PE Filename: scimitar_final_ltcg.exe
    Original PE Timestamp: 2010/10/26 17:47:40
    Min Kernel Required: v2.0.12416.0
    Game Name: AC Brotherhood
    No Avatar Awards
    Achievements: 50 Achievements totaling 1000 Gamerscore
    XEX CRC = 0B8398A2
    XEX Media ID: 811F14C303AA36E306FB7E56-27A19372

    Region Code: 0x00FF0000
    PAL

    Checking topology data
    Querying the online database to find the appropriate verified data to use...
    Topology information was downloaded successfully

    Looking for TOP_XGD2-ACB_v1.sha1 in the online verified database
    Server file TOP_XGD2-ACB_v1.sha1 no newer than local file - not retrieving
    Topology data is currently verified

    Checking SS
    Timestamp of Authoring: 2010/10/27 00:00:00
    Timestamp of Mastering: 2010/11/04 15:56:16
    SS Version: 2 (not trusted)
    SS CRC = 0A78DB9C (RawSS = 071740A6)
    SS Media ID: 811F14C303AA36E306FB7E56-27A19372 (matches game)
    SS looks valid

    Checking DMI
    Timestamp of Authoring: 2010/10/27 00:00:00 (matches SS)
    DMI CRC = 3217A777
    DMI Media ID: 811F14C303AA36E306FB7E56-27A19372 (matches game)
    DMI looks valid

    Checking PFI
    PFI CRC = 0441D6A5
    PFI matches known data (8th - 9th Wave)

    Video partition found
    Checking L0 Video padding... 49%
    -------------------------------------------------------------------------------
    L0 Video padding contains data but this is normal for XGD2 (The old way of
    putting L1 video on L0). Add command line option --pL0 if you want to blank it
    out (the data hasn't actually been checked that it matches L1 video... it could
    be anything). Note that XGD2 ISOs without L1 video on L0 will appear to have
    bad video data when checked with older versions of abgx360. This version of
    abgx360 doesn't care about L1 video on L0... it will pad L0 video with zeroes
    whenever video is autofixed or manually patched. You can rest assured that only
    old and unsafe custom firmwares will read L1 video from L0; newer ones will
    read it properly from L1. If you're tired of seeing this message then just
    disable "Check/Fix Video padding", as it still makes no difference in terms
    of stealth... this option only exists as a way to make sure ISOs are "clean",
    with no extra data in areas that aren't CRC checked.
    -------------------------------------------------------------------------------
    Checking L1 Video padding... L1 Video is zero padded
    Video CRC = 77B53B72 (V0 = B4791503, V1 = C14810E2)
    Video partition matches known data (9th Wave)

    Basic Stealth check passed!

    Starting Verification
    Looking for 0A78DB9C0B8398A2.ini in the online verified database
    There is no verified rip of this Xex/SS combination in the online database
    Failed to find a verified ini file for this Xex/SS combination
    Verification failed

    Starting AutoFix
    Looking for Xex_0B8398A2.ini in the online verified database
    There is no verified rip of Xex CRC 0B8398A2 in the online database
    Failed to find a verified ini file for this Xex
    AutoFix Failed, Stealth is still unverified

    Checking for AnyDVD style game data corruption while running CRC check...

    Checking Game CRC... (press Q to cancel)
    Percent Elapsed Estimated Time Average Current Errors Total
    Done Time Time Left Speed Speed Recovered Retries
    100% 7:27 7:27 0:00 15.6 MB/s 2.8 MB/s

    AnyDVD style corruption was not detected
    Game CRC = F4CC3E5C


    Press any key to exit . . .



    Czy jak teraz wypalę grę to będzie Ona działać czy kolejna płytka pójdzie do kosza ?

    Z góry dzięki za odpowiedź i pozdrawiam.
     
  2. Lotnik421 Xbox One

  3. adam34689

    adam34689 V.I.P V.I.P Pomocnik Użytkownik

    Dołączył:
    Lipiec 29, 2010
    Posty:
    5143
    Polubienia:
    504
    Punkty za osiągnięcia:
    113
  4. Kogni

    Kogni Świeżak Świeżak

    Dołączył:
    Listopad 11, 2011
    Posty:
    4
    Polubienia:
    0
    Punkty za osiągnięcia:
    1
    Dzięki za tak szybką odpowiedź , wcześniej po prostu ściągałem obrazy , wpyalałem i nie było problemu. A może jest obraz przyszykowany na lt 2.0 ? Jeśli tak to jak się nazywa ?:) Nie musi być PL,nie zależy mi na tym.
     
  5. adam34689

    adam34689 V.I.P V.I.P Pomocnik Użytkownik

    Dołączył:
    Lipiec 29, 2010
    Posty:
    5143
    Polubienia:
    504
    Punkty za osiągnięcia:
    113
    Obraz będzie przygotowany pod LT 2.0, jak cofniesz "Topologię" (jak w poradniku). Później będziesz musiał dograć patche AP2.5.
     
  6. Kogni

    Kogni Świeżak Świeżak

    Dołączył:
    Listopad 11, 2011
    Posty:
    4
    Polubienia:
    0
    Punkty za osiągnięcia:
    1
    Dzięki jeszcze raz za pomoc , ogarnę to :) Tą topologie chyba sam przez pomyłkę zrobiłem przez ABGX :)
     
  7. Adix7

    Adix7 Użytkownik Użytkownik

    Dołączył:
    Marzec 18, 2012
    Posty:
    17
    Polubienia:
    0
    Punkty za osiągnięcia:
    1
    Jak wgrać patch ap 2.5 ?
     
  8. adam34689

    adam34689 V.I.P V.I.P Pomocnik Użytkownik

    Dołączył:
    Lipiec 29, 2010
    Posty:
    5143
    Polubienia:
    504
    Punkty za osiągnięcia:
    113
  9. Kogni

    Kogni Świeżak Świeżak

    Dołączył:
    Listopad 11, 2011
    Posty:
    4
    Polubienia:
    0
    Punkty za osiągnięcia:
    1
    Witam cofnąłem topologie wg poradnika , następnie ustawiłem abgx wg tego pdf'a http://ixcover.nets.pl/poradniki/lt+.pdf . Teraz mój wynik w abgx to :
    ───────────────────────────────────────────────────────────────────────────────
    \\//\\//\\//\\//\\/█\\//\ \ \/ /┌─┐┌─┐┌─┐\\//\\//\\//\\//\\//\\//\\//\\//\\//\\
    //\\//\\//\\//\█▀█\█▀█\█▀█/ /\ \ ─┤├─┐│ │//\\//\\//\\//\\//\\//\\//\\//\\//\\//
    ───────────────▀▀▀─▀▀▀─▀▀█──────└─┘└─┘└─┘─v1.0.6───────[http://abgx360.net]────
    ▀▀▀
    Checking for updates to GameNameLookup.csv and abgx360.dat...
    Server file GameNameLookup.csv no newer than local file - not retrieving
    Server file abgx360.dat no newer than local file - not retrieving

    E:\AC.Brotherhood\AC Brotherhood Russound by ANDI.dvd is valid

    Checking Game
    ISO: "E:\AC.Brotherhood\AC Brotherhood Russound by ANDI.iso"
    Size: 7838695424 bytes
    Displaying Filesystem
    Sector Bytes Filename
    --------------------------------------------------------------------------
    0313551 10760192 $SystemUpdate/su20076000_00000000
    0318805 5540 $SystemUpdate/system.manifest
    1783936 182222848 Data360.forge
    1910320 786432 Data360_ACR_AnimusTutorial.forge
    0805968 193232896 Data360_ACR_Firenze.forge
    1411648 762413056 Data360_ACR_Rome.forge
    2121520 123764736 Data360_ACR_Spain.forge
    1995104 154075136 Data360_ACR_Venezia.forge
    0723840 168198144 Data360_ACR_Villa_Past.forge
    2070336 104824832 Data360_ACR_Villa_Present.forge
    1910704 172851200 Data360_ACR_VR_Room.forge
    2465632 145981440 Data360_EXO_01_MachineGun.forge
    2536912 141950976 Data360_EXO_02_NavalCannon.forge
    2606224 154959872 Data360_EXO_03_LeoBomber.forge
    2681888 105938944 Data360_EXO_04_Tank.forge
    0900320 132743168 Data360_extra.forge
    2181952 65372160 Data360_LGS301_Auditore_Cry.forge
    2213872 49250304 Data360_LGS302_Catacombs.forge
    2237920 50397184 Data360_LGS303_Baths_Of_Tra.forge
    2262528 43483136 Data360_LGS304_TrajanMarket.forge
    2283760 77889536 Data360_LGS305_Coliseum.forge
    2321792 34144256 Data360_LGS306_CloacaMaxima.forge
    2439200 54132736 Data360_LGS307_Aqueducts.forge
    2421840 35553280 Data360_LGS308_LateranPalac.forge
    2383968 77561856 Data360_LGS309_OldStPeter.forge
    2338464 93192192 Data360_LGS310_Coliseum2012.forge
    1872912 196608 Data360_TitleScreen.forge
    1873008 76414976 Data360_WhiteRoom.forge
    3144704 10383360 default.xex
    3149774 14 localization.lang
    3149775 9756672 mp_scimitar_Final_Engine.xex
    2733617 350388224 multi/Data360.forge
    3011360 46366720 multi/Data360_AC2MP_Firenze.forge
    3034000 44072960 multi/Data360_AC2MP_Forli.forge
    3055520 44433408 multi/Data360_AC2MP_Palazzio.forge
    3077216 48562176 multi/Data360_AC2MP_SanDonato.forge
    3100928 45940736 multi/Data360_AC2MP_SanMarco.forge
    2904720 42631168 multi/Data360_AC2MP_Siena.forge
    3123360 43712512 multi/Data360_AC2MP_Villa.forge
    2925536 23691264 multi/Data360_AC2MP_Whiteroom.forge
    2937104 49938432 multi/Data360_ACR_Rome_Multi.forge
    2961488 98664448 multi/Data360_extra.forge
    3009664 3473408 multi/Data360_Fire.forge
    3154539 1404928 nxeart
    0459648 268769632 sounddata/xenon/sounds_eng.pck
    0323792 278209991 sounddata/xenon/sounds_ita.pck
    0590896 272259205 sounddata/xenon/sounds_rus.pck
    0965136 914438371 sounddata/xenon/sounds_sfx.pck
    3155226 38090328 videos/AC2_Recap.bik
    3173825 224334472 videos/DemoIntro.bik
    3283364 106400 videos/ESRB_Warning.bik
    3432464 152544 videos/it/warning_disclaimer.bik
    3432539 148624 videos/it/xbox_autosave.bik
    3283416 1710744 videos/loadexec.bik
    3284252 125299400 videos/multiintro.bik
    3432613 4308724 videos/pal50/UBI_LOGO.bik
    3432315 152296 videos/pl/warning_disclaimer.bik
    3432390 148788 videos/pl/xbox_autosave.bik
    3345434 156262232 videos/Previously_On.bik
    3421734 4498768 videos/Previously_On_End_Loop.bik
    3432166 152540 videos/ru/warning_disclaimer.bik
    3432241 148220 videos/ru/xbox_autosave.bik
    3423931 915836 videos/sp_loadexec.bik
    3424379 10684260 videos/Thief_FlashBack.bik
    3429596 5261132 videos/UBI_LOGO.bik
    --------------------------------------------------------------------------
    Files in ISO: 65, Folders in ISO: 9
    Total bytes used: 6381770573 (87.44%)
    Game appears to have random padding

    Checking default.xex
    Module Flags: Title Module
    Image Flags: Original Media Only
    64 KB Pages
    System Flags: Accesses Personally Identifiable Information (PII)
    AntiPiracy25 Media
    Original PE Filename: scimitar_final_ltcg.exe
    Original PE Timestamp: 2010/10/26 17:47:40
    Min Kernel Required: v2.0.12416.0
    Game Name: AC Brotherhood
    No Avatar Awards
    Achievements: 50 Achievements totaling 1000 Gamerscore
    XEX CRC = 0B8398A2
    XEX Media ID: 811F14C303AA36E306FB7E56-27A19372

    Region Code: 0x00FF0000
    PAL

    Checking topology data
    Querying the online database to find the appropriate verified data to use...
    Topology information was downloaded successfully

    Looking for TOP_XGD2-ACB_v1.sha1 in the online verified database
    Server file TOP_XGD2-ACB_v1.sha1 no newer than local file - not retrieving
    Topology data is currently verified

    Checking SS
    Timestamp of Authoring: 2010/10/27 00:00:00
    Timestamp of Mastering: 2010/11/04 15:56:16
    SS Version: 2 (trusted)
    SS CRC = 0A78DB9C (RawSS = 071740A6)
    SS Media ID: 811F14C303AA36E306FB7E56-27A19372 (matches game)
    SS looks valid

    Checking DMI
    Timestamp of Authoring: 2010/10/27 00:00:00 (matches SS)
    DMI CRC = 3217A777
    DMI Media ID: 811F14C303AA36E306FB7E56-27A19372 (matches game)
    DMI looks valid

    Checking PFI
    PFI CRC = 0441D6A5
    PFI matches known data (8th - 9th Wave)

    Video partition found
    Checking L0 Video padding... 49%
    -------------------------------------------------------------------------------
    L0 Video padding contains data but this is normal for XGD2 (The old way of
    putting L1 video on L0). Add command line option --pL0 if you want to blank it
    out (the data hasn't actually been checked that it matches L1 video... it could
    be anything). Note that XGD2 ISOs without L1 video on L0 will appear to have
    bad video data when checked with older versions of abgx360. This version of
    abgx360 doesn't care about L1 video on L0... it will pad L0 video with zeroes
    whenever video is autofixed or manually patched. You can rest assured that only
    old and unsafe custom firmwares will read L1 video from L0; newer ones will
    read it properly from L1. If you're tired of seeing this message then just
    disable "Check/Fix Video padding", as it still makes no difference in terms
    of stealth... this option only exists as a way to make sure ISOs are "clean",
    with no extra data in areas that aren't CRC checked.
    -------------------------------------------------------------------------------
    Checking L1 Video padding... L1 Video is zero padded
    Video CRC = 77B53B72 (V0 = B4791503, V1 = C14810E2)
    Video partition matches known data (9th Wave)

    Basic Stealth check passed!

    Starting Verification
    Looking for 0A78DB9C0B8398A2.ini in the online verified database
    There is no verified rip of this Xex/SS combination in the online database
    Failed to find a verified ini file for this Xex/SS combination
    Verification failed

    Starting AutoFix
    Looking for Xex_0B8398A2.ini in the online verified database
    There is no verified rip of Xex CRC 0B8398A2 in the online database
    Failed to find a verified ini file for this Xex
    AutoFix Failed, Stealth is still unverified

    Checking for AnyDVD style game data corruption while running CRC check...

    Checking Game CRC... (press Q to cancel)
    Percent Elapsed Estimated Time Average Current Errors Total
    Done Time Time Left Speed Speed Recovered Retries
    100% 10:42 10:42 0:00 10.8 MB/s 8.3 MB/s

    AnyDVD style corruption was not detected
    Game CRC = F4CC3E5C


    Press any key to exit . . .


    Czy teraz gra będzie działać ?
    Pozdr
     
  10. adam34689

    adam34689 V.I.P V.I.P Pomocnik Użytkownik

    Dołączył:
    Lipiec 29, 2010
    Posty:
    5143
    Polubienia:
    504
    Punkty za osiągnięcia:
    113
    Nie, musisz znowu cofnąć "Topologię". Nie przepuszczaj obrazów gier XGD3 i XGD2_AP2.5 najnowszym abgx'em bez zaznaczonej opcji "Disable writes".
     
  11. Kogni

    Kogni Świeżak Świeżak

    Dołączył:
    Listopad 11, 2011
    Posty:
    4
    Polubienia:
    0
    Punkty za osiągnięcia:
    1
    Też tak myślałem ,ale jak zaznaczę opcję disable writes to wtedy abgx daje mi taki oto log (cofnąłem topologie,jeszcze raz wgrałem patch) :
    ───────────────────────────────────────────────────────────────────────────────
    \\//\\//\\//\\//\\/█\\//\ \ \/ /┌─┐┌─┐┌─┐\\//\\//\\//\\//\\//\\//\\//\\//\\//\\
    //\\//\\//\\//\█▀█\█▀█\█▀█/ /\ \ ─┤├─┐│ │//\\//\\//\\//\\//\\//\\//\\//\\//\\//
    ───────────────▀▀▀─▀▀▀─▀▀█──────└─┘└─┘└─┘─v1.0.6───────[http://abgx360.net]────
    ▀▀▀
    Checking for updates to GameNameLookup.csv and abgx360.dat...
    Server file GameNameLookup.csv no newer than local file - not retrieving
    Server file abgx360.dat no newer than local file - not retrieving

    E:\AC.Brotherhood\AC Brotherhood Russound by ANDI.dvd is valid

    Checking Game
    ISO: "E:\AC.Brotherhood\AC Brotherhood Russound by ANDI.iso"
    Size: 7838695424 bytes
    Displaying Filesystem
    Sector Bytes Filename
    --------------------------------------------------------------------------
    0313551 10760192 $SystemUpdate/su20076000_00000000
    0318805 5540 $SystemUpdate/system.manifest
    1783936 182222848 Data360.forge
    1910320 786432 Data360_ACR_AnimusTutorial.forge
    0805968 193232896 Data360_ACR_Firenze.forge
    1411648 762413056 Data360_ACR_Rome.forge
    2121520 123764736 Data360_ACR_Spain.forge
    1995104 154075136 Data360_ACR_Venezia.forge
    0723840 168198144 Data360_ACR_Villa_Past.forge
    2070336 104824832 Data360_ACR_Villa_Present.forge
    1910704 172851200 Data360_ACR_VR_Room.forge
    2465632 145981440 Data360_EXO_01_MachineGun.forge
    2536912 141950976 Data360_EXO_02_NavalCannon.forge
    2606224 154959872 Data360_EXO_03_LeoBomber.forge
    2681888 105938944 Data360_EXO_04_Tank.forge
    0900320 132743168 Data360_extra.forge
    2181952 65372160 Data360_LGS301_Auditore_Cry.forge
    2213872 49250304 Data360_LGS302_Catacombs.forge
    2237920 50397184 Data360_LGS303_Baths_Of_Tra.forge
    2262528 43483136 Data360_LGS304_TrajanMarket.forge
    2283760 77889536 Data360_LGS305_Coliseum.forge
    2321792 34144256 Data360_LGS306_CloacaMaxima.forge
    2439200 54132736 Data360_LGS307_Aqueducts.forge
    2421840 35553280 Data360_LGS308_LateranPalac.forge
    2383968 77561856 Data360_LGS309_OldStPeter.forge
    2338464 93192192 Data360_LGS310_Coliseum2012.forge
    1872912 196608 Data360_TitleScreen.forge
    1873008 76414976 Data360_WhiteRoom.forge
    3144704 10383360 default.xex
    3149774 14 localization.lang
    3149775 9756672 mp_scimitar_Final_Engine.xex
    2733617 350388224 multi/Data360.forge
    3011360 46366720 multi/Data360_AC2MP_Firenze.forge
    3034000 44072960 multi/Data360_AC2MP_Forli.forge
    3055520 44433408 multi/Data360_AC2MP_Palazzio.forge
    3077216 48562176 multi/Data360_AC2MP_SanDonato.forge
    3100928 45940736 multi/Data360_AC2MP_SanMarco.forge
    2904720 42631168 multi/Data360_AC2MP_Siena.forge
    3123360 43712512 multi/Data360_AC2MP_Villa.forge
    2925536 23691264 multi/Data360_AC2MP_Whiteroom.forge
    2937104 49938432 multi/Data360_ACR_Rome_Multi.forge
    2961488 98664448 multi/Data360_extra.forge
    3009664 3473408 multi/Data360_Fire.forge
    3154539 1404928 nxeart
    0459648 268769632 sounddata/xenon/sounds_eng.pck
    0323792 278209991 sounddata/xenon/sounds_ita.pck
    0590896 272259205 sounddata/xenon/sounds_rus.pck
    0965136 914438371 sounddata/xenon/sounds_sfx.pck
    3155226 38090328 videos/AC2_Recap.bik
    3173825 224334472 videos/DemoIntro.bik
    3283364 106400 videos/ESRB_Warning.bik
    3432464 152544 videos/it/warning_disclaimer.bik
    3432539 148624 videos/it/xbox_autosave.bik
    3283416 1710744 videos/loadexec.bik
    3284252 125299400 videos/multiintro.bik
    3432613 4308724 videos/pal50/UBI_LOGO.bik
    3432315 152296 videos/pl/warning_disclaimer.bik
    3432390 148788 videos/pl/xbox_autosave.bik
    3345434 156262232 videos/Previously_On.bik
    3421734 4498768 videos/Previously_On_End_Loop.bik
    3432166 152540 videos/ru/warning_disclaimer.bik
    3432241 148220 videos/ru/xbox_autosave.bik
    3423931 915836 videos/sp_loadexec.bik
    3424379 10684260 videos/Thief_FlashBack.bik
    3429596 5261132 videos/UBI_LOGO.bik
    --------------------------------------------------------------------------
    Files in ISO: 65, Folders in ISO: 9
    Total bytes used: 6381770573 (87.44%)
    Game appears to have random padding

    Checking default.xex
    Module Flags: Title Module
    Image Flags: Original Media Only
    64 KB Pages
    System Flags: Accesses Personally Identifiable Information (PII)
    AntiPiracy25 Media
    Original PE Filename: scimitar_final_ltcg.exe
    Original PE Timestamp: 2010/10/26 17:47:40
    Min Kernel Required: v2.0.12416.0
    Game Name: AC Brotherhood
    No Avatar Awards
    Achievements: 50 Achievements totaling 1000 Gamerscore
    XEX CRC = 0B8398A2
    XEX Media ID: 811F14C303AA36E306FB7E56-27A19372

    Region Code: 0x00FF0000
    PAL

    Checking topology data
    Querying the online database to find the appropriate verified data to use...
    Topology information was downloaded successfully

    Looking for TOP_XGD2-ACB_v1.sha1 in the online verified database
    Server file TOP_XGD2-ACB_v1.sha1 no newer than local file - not retrieving
    Your topology data doesn't match the file in the database!
    Attempting to fix the topology data
    Aborting fix because writing is disabled

    Checking SS
    Timestamp of Authoring: 2010/10/27 00:00:00
    Timestamp of Mastering: 2010/11/04 15:56:16
    SS Version: 2 (trusted)
    SS CRC = 0A78DB9C (RawSS = 071740A6)
    SS Media ID: 811F14C303AA36E306FB7E56-27A19372 (matches game)
    SS looks valid

    Checking DMI
    Timestamp of Authoring: 2010/10/27 00:00:00 (matches SS)
    DMI CRC = 3217A777
    DMI Media ID: 811F14C303AA36E306FB7E56-27A19372 (matches game)
    DMI looks valid

    Checking PFI
    PFI CRC = 0441D6A5
    PFI matches known data (8th - 9th Wave)

    Video partition found
    Checking L0 Video padding... 49%
    -------------------------------------------------------------------------------
    L0 Video padding contains data but this is normal for XGD2 (The old way of
    putting L1 video on L0). Add command line option --pL0 if you want to blank it
    out (the data hasn't actually been checked that it matches L1 video... it could
    be anything). Note that XGD2 ISOs without L1 video on L0 will appear to have
    bad video data when checked with older versions of abgx360. This version of
    abgx360 doesn't care about L1 video on L0... it will pad L0 video with zeroes
    whenever video is autofixed or manually patched. You can rest assured that only
    old and unsafe custom firmwares will read L1 video from L0; newer ones will
    read it properly from L1. If you're tired of seeing this message then just
    disable "Check/Fix Video padding", as it still makes no difference in terms
    of stealth... this option only exists as a way to make sure ISOs are "clean",
    with no extra data in areas that aren't CRC checked.
    -------------------------------------------------------------------------------
    Checking L1 Video padding... L1 Video is zero padded
    Video CRC = 77B53B72 (V0 = B4791503, V1 = C14810E2)
    Video partition matches known data (9th Wave)

    Basic Stealth check passed!

    Starting Verification
    Looking for 0A78DB9C0B8398A2.ini in the online verified database
    There is no verified rip of this Xex/SS combination in the online database
    Failed to find a verified ini file for this Xex/SS combination
    Attempting to at least verify the PFI, Video and game data
    Looking for Xex_0B8398A2.ini in the online verified database
    There is no verified rip of Xex CRC 0B8398A2 in the online database
    Failed to find a verified ini file for this Xex
    Verification failed

    Aborting AutoFix because there is no Xex ini available
    AutoFix Failed, Stealth is still unverified

    Checking for AnyDVD style game data corruption while running CRC check...

    Checking Game CRC... (press Q to cancel)
    Percent Elapsed Estimated Time Average Current Errors Total
    Done Time Time Left Speed Speed Recovered Retries
    1% 0:02 2:34 2:32 45.0 MB/s 52.0 MB/s

    Press any key to exit . . .

    Czy teraz jest ok ?
     
  12. adam34689

    adam34689 V.I.P V.I.P Pomocnik Użytkownik

    Dołączył:
    Lipiec 29, 2010
    Posty:
    5143
    Polubienia:
    504
    Punkty za osiągnięcia:
    113
    Jeśli wgrałeś patch'a AP2.5, to tak. Jeszcze raz - dla pewności - cofnij "Topologię".
     
  13. Kogni

    Kogni Świeżak Świeżak

    Dołączył:
    Listopad 11, 2011
    Posty:
    4
    Polubienia:
    0
    Punkty za osiągnięcia:
    1
    Mam pytanie , skoro wgrałem patch , cofnąłem topologie to czemu w abgx nie ma tego wpisu "A25 REPLAY SECTOR OK" czy coś w ten deseń ?

    LOG XBC :
    Xbox Backup Creator v2.9 Build:0350 By Redline99

    Found ODD: LITE-ON DVDRW SOHW-1653S CS0T at [F]
    Additional Info: 2005/11/25 11:47

    Nero v6.6.0.18
    ImgBurn 2.5.7.0 is available
    ImgBurn - The Ultimate Image Burner! by LIGHTNING UK!

    AP25 cannot locate dae.bin file

    Getting media info [F]
    Media Type: DVD+R DL
    Bytes Used: 7,30 GB (7*838*695*424 bytes)
    Injecting Sector
    Xbox Format Version = Xbox360
    AP25 Sector file injected at LBA sector 129808
     
  14. Kogni

    Kogni Świeżak Świeżak

    Dołączył:
    Listopad 11, 2011
    Posty:
    4
    Polubienia:
    0
    Punkty za osiągnięcia:
    1
    No i niestety nie udało mi się dobrze nagrać AC . Cofnąłem topologie , wgrałem jeszcze raz dla pewności patcha XGD2.COD-BO.COD-MW2.Halo-Reach.top.data.v1.bin . Skasowałem z dysku starą grę , użyłem opcji "Wyczyść pamięć podręczną konsoli" i nic to nie dało , problem jest dalej taki sam :( Nieobsługiwana płyta. Płyte wypalam 2,4x w imgburnie (Verbatim).
     
  15. Kogni

    Kogni Świeżak Świeżak

    Dołączył:
    Listopad 11, 2011
    Posty:
    4
    Polubienia:
    0
    Punkty za osiągnięcia:
    1
    Czy ktoś ma może jakiś pomysł ? A może ściągnąć inny obraz ?


    EDIT : Sorry , masz rację , nie pomyślałem aby tam umieścić mój problem. Dzięki za podpowiedź :)
     
  16. -=SETH=-

    -=SETH=- -= XBOX GOD =- Członek Załogi Administrator Super Moderator Xbox One V.I.P Pomocnik XBOX MANIAK Game Master Liga XboxForum.pl Achievement Hunter PSforum.pl

    Dołączył:
    Wrzesień 11, 2010
    Posty:
    28146
    Polubienia:
    3219
    Punkty za osiągnięcia:
    113
    Płeć:
    Mężczyzna
    Miasto:
    مصر
    Istnieje już wątek na forum w którym dodaje się zrzuty ABGX. Nie pisz post pod postem. Używaj opcji edytuj.
     
Wczytywanie...

Poleć forum