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Rozdzielczość natywne Gier X360

Temat na forum 'Dla świeżaków' rozpoczęty przez bison616, Luty 3, 2010.

  1. bison616

    bison616 Użytkownik Użytkownik

    Dołączył:
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    Znalazłem ciekawą liste gier wraz z domyślnymi rodzielczościami oraz informacjami o AA i ilosci fps.
    Może ktos bedzię zainteresowany więc proszę o to one (brakuje kilku tutułów) :

    50 Cent = 1280x720 (no AA)
    Afro Samurai = 1280x720 (4xAA)
    Alan Wake =
    Alone in the Dark = 1040x600 (2xAA)
    Army of Two = 1280x720 (2xAA)
    Assassin's Creed = 1280x720 (2xAA)
    Assassin's Creed 2 = 1280x720 (2xAA)
    Avatar = 1280x696 (2xAA, black borders)
    Banjo Kazooie: Nuts and Bolts = 1280x720 (2xAA)
    BlazBlue: Calamity Trigger = 1280x720 (2xAA background, no AA characters )
    Batman: Arkham Asylum = 1280x720 (2xAA)
    Battle Fantasia = 1280x720 (no AA, toggable blur filter)
    Battlefield: Bad Company = 1280x720 (no AA)
    Battlefield: Bad Company 2 = 1280x720 (no AA)
    Bayonetta = 1280x720 (no AA)
    Beijing 2008 = 1280x720 (2xAA)
    Beowulf = 1280x720 (4xAA)
    Bionic Commando = 1120x640 (no AA)
    Bioshock = 1280x720 (no AA)
    Bioshock 2 =
    Blacksite: Area 51 = 1280x720 (2xAA)
    Blue Dragon = 1280x720 (2xAA)
    Brutal Legend = 1200x720 (no AA)
    Burnout: Paradise = 1280x720 (2xAA)
    Call of Duty 3 = 1040x624 (2xAA)
    Call of Duty: Modern Warfare = 1024x600 (2xAA)
    Call of Duty: Modern Warfare 2 = 1024x600 (2xAA)
    Call of Duty: World at War = 1024x600 (2x AA)
    Call of Juarez: Bound in Blood = 1280x672 (4x2 custom edge AA + black borders)
    Cars Mater-National = 1280x720 (4xAA)
    Club, The = 1280x720 (4xAA)
    Command & Conquer: Red Alert 3 = 1280x720 (no AA, blur filter)
    Conan = 1024x576 (no AA)
    Condemned 2 = 1280x720 (2xAA)
    Conflict: Denied Ops = 1280x720p (2xAA)
    Chronicles of Riddick: Dark Athena = 1280x720 (4xAA)
    Crackdown = 1280x720 (2xAA)
    Crash Time = 1280x720 (2xAA)
    Dante's Inferno = 1280x720 (no AA)
    Darkness, The = 1280x720 (4xAA)
    Dark Sector = 1280x720 (no AA)
    Darksiders = 1152x648 (no AA)
    Dead or Alive 4 = 1280x720 (2xAA)
    Dead or Alive Xtreme 2 = 1280x720 (2xAA)
    Dead Rising = 1280x720 ( up to 4xAA depending on frame rate)
    Dead Space = 1280x720 (no AA)
    Devil May Cry 4 = 1280x720 (2xAA)
    Dirt = 1280x720 (4xAA)
    Dirt 2 = 1280x720 (4xAA)
    Don King Prizefighter = 1024x630 (2xAA)
    Dragon Age: Origins = 1280x720 (2xAA)
    Dynasty Warriors 6 = 1280x720 (no AA)
    Elder Scrolls IV: Oblivion = 1024x600 (2xAA) - Same for GOTY Edition!
    End of Eternity/Resonance of Fate = 1120x720 (2xAA)
    End War = 1280x720 (2xAA)
    F.E.A.R. = 1280x720 (2xAA)
    F.E.A.R. 2 = 1280x720 (4xAA)
    Fable II = 1120x720 (blur filter, 2xAA)
    Fable III =
    FaceBreaker = 1280x720 (4xAA)
    Fallout 3 = 1280x720 (4xAA, certain edges)
    Fantastic Four: Rise of the Silver Surfer = 1280x720 (4xAA)
    Far Cry 2 = 1280x696 (2xAA, black borders)
    Fight Night Round 4 = 1280x720 (4xAA)
    Fifa 2006 = 1024x576 (2xAA)
    Fifa 2007 = 1200x675 (no AA)
    Fifa 2008 = 1280x720 (2xAA)
    Fifa 2010 = 1280x720 (2xAA)
    Fifa Street 3 = 1920x1080 (4xAA)
    Final Fantasy XIII =
    Fracture = 1280x720 (no AA)
    Forza Motorsport 2 = 1280x720 (2xAA in-game, 4xAA replay & vehicle select)
    Forza Motorsport 3 = 1280x720 (2xAA in-game, 4xAA replay & vehicle select)
    Gears of War = 1280x720 (HD), 960x720 (SD) (2xAA on static objects?)
    Gears of War 2 = 1280x720 (2xAA, certain edges unaffected)
    Ghostbusters = 1280x720 (2xAA)
    Ghost Recon: Advanced Warfighter 2 = 1280x720 (2xAA)
    G.I. Joe: The Rise of the Cobra = 1280x720 (2xAA)
    Godfather II = 1280x720 (no AA)
    Golden Axe: Beast Rider = 1280x720 (no AA, blur filter)
    Golden Compass = 1280x720 (2xAA)
    Grand Theft Auto IV = 1280x720 (2xAA)
    Guitar Hero 3 = 1280x720 (no AA)
    Guitar Hero Aerosmith = 1280x720 (no AA)
    Guitar Hero World Tour = 1280x720 (no AA)
    Guitar Hero 5 = 1280x720 (no AA)
    Halo 3 = 1152x640 (no AA)
    Halo 3: ODST = 1152x640 (no AA)
    Halo: Reach =
    Halo Wars = 1280x720 (2xAA)
    HAWX = 1280x720 (4xAA)
    IL2 Sturmovik = 1280x720 (2xAA)
    Incredible Hulk = 1280x720 (full screen blur)
    Juiced 2: Hot Import Nights = 1280x720 (2xAA)
    Kung Fu Panda = 1280x720 (no AA)
    Left 4 Dead = 1280x720 (no AA, edge blur)
    Left 4 Dead 2 = 1280x720 (no AA, edge blur)
    Legend of Spyro: Dawn of the Dragon, The = 1280x720 (4xAA)
    Legendary = 1280x720 (no AA)
    LEGO: Batman = 1280x720 (2xAA)
    LEGO: Indiana Jones = 1280x720 (2xAA)
    Lord of the Rings: Conquest = 1280x720 (no AA)
    Lost Planet = 1280x720 (up to 4x MSAA dependent on framerate)
    Lost Planet 2 = 1280x720 (up to 4xMSAA)
    Madden NFL '09 = 1280x720 (no AA)
    Marvel: Ultimate Alliance = 1280x720 (2xAA)
    Marvel: Ultimate Alliance 2 = 1024x576 (2xAA)
    Mass Effect = 1280x720 (2xAA, transparencies and effects not AA'd)
    Mass Effect 2 = 1280x720 (2xAA, transparencies and effects not AA'd)
    Mercenaries 2: World in Flames = 1280x720 (no MSAA, but depth/Z-based edge blur?)
    Midnight Club: Los Angeles = 1280x720 (2xAA?)
    Mirror's Edge = 1280x720 (2xAA)
    MK vs DC = 1040x624 (2xAA)
    MotoGP 2006 (screenshot) = 1280x1024 (framebuffer grab from AVS Forum member)
    MX vs ATV: Untamed = 1280x720 (no AA)
    MX vs ATV: Reflex = 1280x720 (no AA)
    NBA Live '08 = 1280x720 (4xAA)
    NBA Street Home court (demo) = 1920x1080 (4xAA)
    NCAA Football 08 (demo) = 1024x600 (2xAA)
    Need For Speed: Pro Street = 1280x720 (4xAA)
    Need For Speed: Shift = 1280x720 (4xAA)
    Need For Speed: Undercover = 1280x720 (4xAA)
    NFL Tour = 1280x720 (4xAA, 60fps)
    NHL '09 = 1280x720 (4xAA)
    Ninja Bladen = 1280x720 (2xAA)
    Ninja Gaiden 2 = 1120x585 (2xAA)
    Operation Flashpoint 2 = 1280x720 (2xAA)
    Overlord = 1280x720 (2xAA)
    Overlord II = 1280x612 (custom edge blur, black borders)
    Perfect Dark Zero = 1152x640 (no AA)
    Phantasy Star: Universe = 1152x648 (no AA)
    Prince of Persia = 1280x720
    Pro Evolution Soccer 6 (demo) = 1024x576 (2xAA)
    Pro Evolution Soccer 2008 = 1280x720 (4xAA)
    Pro Evolution Soccer 2010 = 1280x720 (2xAA)
    Project Gotham Racing 3 = 1024x600 (2xAA)
    Project Gotham Racing 4 = 1280x720 (2xAA)
    Prototype = 1120x640 (2xAA)
    Quake 4 = 1280x720 (no AA)
    Quake Wars: Enemy Territory = 1280x720 (2xAA + blur)
    Race Driver: GRID = 1280x720 (4xAA)
    Race Pro = 1280x720 (4xAA)
    Rainbow Six Vegas 2 = 1280x720 (2xAA)
    Red Faction: Guerrilla = 1280x720 (2xAA)
    Resident Evil 5 = 1280x720 (dynamic 0-4xAA)
    Ridge Racer 6 (demo) = 1440x810 (no AA)
    Rise of the Argonauts = 1280x720 (2xAA, however post processing is likely interfering with the AA resolve in certain cases )
    Rock Band: The Beatles = 1280x720 (no AA)
    Sacred 2: Fallen Angel = 1920x1080 for any HD output (including PC res), 1280x960 for 4:3 output, 1376x768 for 480p widescreen (no AA)
    Saint's Row 2 = 640p (2xAA)
    SCORE International Baja 1000 = 1280x720 (4xAA)
    SEGA: Rally Revo = 1280x720 (4xAA, alpha to coverage)
    SEGA: Superstars Tennis = 1280x720 (2xAA, 30fps)
    Shadowrun = 1280x720 (2xAA) - Gamefest '07
    Silent Hill: Homecoming = 1280x720 (2xAA)
    Simpsons, The = 1280x720 (no AA)
    Skate = 1280x720 (2xAA ? )
    Soldier of Fortune: Payback = 1280x720 (4xAA ?)
    Soul Calibur IV = 1365x960 (no AA, software scaled to 720p)
    Sonic Unleashed = 880x720 (2xAA)
    Spiderman: Web of Shadows = 1280x720 (4xAA)
    Splinter Cell: Conviction =
    Splinter Cell: Double Agent = 1280x720 (full screen blur, 1-pixel horizontal & vertical)
    Star Ocean 4 = 1248x702 no AA field, 882x496 no AA in battle
    Star Wars: The Force Unleashed = 1280x720 (no AA)
    Stormrise = 1280x720 (4xAA)
    Street Fighter IV = 1280x720 (2xAA)
    Tales of Vesperia = 1280x720 (2xAA + full screen blur)
    Tekken 6 = 1024x576 w/motion blur, 1365x768 w/o motion blur (no AA)
    Terminator: Salvation = 1152x648 (blur filter)
    Tiger Woods PGA Tour '09 = 1280x720 (no AA)
    Tomb Raider: Legend = 1024x600 (2xAA)
    Tomb Raider: Underworld = 1024x576 (2xAA) - depth buffer is 1040x576
    Tony Hawk's Project 8 (screenshot) = 1040x585 (2xAA)
    Tony Hawk's Proving Ground = 1280x720
    Top Spin 3 = 1280x720 (2xAA)
    Transformers: Revenge of the Fallen = 1120x720 (blur filter)
    Turning Point: Fall of Liberty = 1280x720 (no AA)
    Turok = 1280x720 (no AA)
    UEFA Euro 2008 = 1280x720 (2xAA)
    UFC 2009: Undisputed = 1280x720 (custom edge AA with 2 colour gradations like 4xAA)
    Unreal Tournament III = 1280x720 (2xAA ala Gears...)
    Virtua Fighter 5 (demo) = 1024x1024 (4xAA)
    Virtua Tennis 3 = 1920x1080 (2xAA)
    Virtua Tennis 2009 = 1280x720 (4xAA)
    WALL E = 1280x720 (2xAA)
    Wanted = 1120x640 (no AA)
    Wheelman = 1280x720 (2xAA)
    Wolfenstein = 1280x720 (no AA)
    X-Men Origins: Wolverine = 1280x720 (2xAA)

    XBL GAMES

    1942: Joint Strike = 1280x720 (4xAA)
    Battlefield 1943 = 1280x720 (no AA)
    Bionic Commando: Rearmed = 1280x720 (no AA)
    Boogie Bunnies = 1920x1080 (4xAA)
    Call of Duty: Classic = 1280x720 (4xAA)
    Commando 3 = 1280x720 (4xAA)
    Ikaruga = 540x720 (4xAA, centered on 1280x720 frame)
    Invincible Tiger = 1280x720 (4xAA, classic mode), 640x720 or 1280x360 (S3D mode), see here for more.
    Rez HD = 1280x720 (4xAA)
    TMNT: TiT Re-shelled = 1280x720 (no AA)
    Wolf of the Battlefield: Commando 3 = 1280x720 (4xAA)

    PS. Jest i taka lista z grami na PS3 jeżeli chcecie to tez moge wrzucić.
     
  2. Lotnik421 Xbox One

  3. badzik94

    badzik94 Banned Użytkownik

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    Mógłbyś podać link do tego i gier z ps3 ? A fpsów tutaj chyba niema
     
  4. Jrk

    Jrk Świeżak Świeżak

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    Podeślij tą liste z grami na PS3 :)
     
  5. Melkorn

    Melkorn Użytkownik Użytkownik

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    Bardzo fajna wstawka dzieki :)
     
  6. jerro

    jerro Użytkownik Użytkownik

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    proszę oto link , na dole stronki sa i do PS3 i innych
    List of Rendering Resolutions + basics on hardware scaling, MSAA, framebuffers - Beyond3D Forum
     
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