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Star Wars: Battlefront z nowym patchem staje się bardziej filmowy. Otrzymamy dodatkową mapę i misję

Temat na forum 'Aktualności' rozpoczęty przez -=SETH=-, Luty 23, 2016.

  1. -=SETH=-

    -=SETH=- -= XBOX GOD =- Członek Załogi Administrator Super Moderator Xbox One V.I.P Pomocnik XBOX MANIAK Game Master Liga XboxForum.pl Achievement Hunter PSforum.pl

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    Nadciąga właśnie darmowy patch do Star Wars: Battlefront, który nie tylko poprawia wiele elementów rozgrywki, ale również zaopatrzony jest w odrobinę ciekawych dodatków.

    Lutowa łatka właśnie zmierza na konsole. Powinna pojawić się na wszystkich platformach jeszcze dzisiaj. Twórcy poprawili wiele aspektów rozgrywki, na które narzekali gracze. Warto odnotować chociażby zwiększenie hit-boksów pojazdów typu A-Wing, które bardzo trudno było zestrzelić z nieba.

    Jednym z ciekawszych dodatków jest również filmowy filtr, którego odpalenie z opcji sprawi, że Battlefront zbliży się nieco do kinowego doświadczenia. Ponadto otrzymamy również nową mapę - Twilight on Hoth - która dostępna będzie w trybach gry Fighter Squadron, Drop Zone oraz Heroes vs Villians. Miłośnicy zabawy w Survivalu również będą zadowoleni, bo otrzymają nową misję osadzoną w lodowych jaskiniach.

    Poniżej zamieszczamy dla zainteresowanych rozpiskę wszystkich zmian i poprawek w języku angielskim:

    Additional Content/Functionality

    General: Jakku DLC Content is being patched into the game, downloading it separately via platform storefronts is no longer required and can be deleted from your hard drives
    New Map: Twilight on Hoth added to Walker Assault, Supremacy, Turning Point, Blast, Fighter Squadron, Drop Zone, and Heroes vs. Villains
    New Mission: Survival in the Ice Caves added to Survival Missions
    Turning Point: Jundland Wastes, Forest of Endor, Outpost Beta, and SoroSuub Centroplex maps added to the playlist
    Attract Mode: GNK Droid added - GONK!
    Settings: Turning off music in the Sound menu now turns off music everywhere in the game
    Settings: Added a Film Grain setting slider in the Video menu
    Credits: Updated Game Credits list

    Weapon and Star Card Changes

    Primary Weapons: Damage against air vehicles increased by 10%
    Bowcaster: Explosion damage increased from 10 to 15 per projectile and explosion radius decreased from 3 to 2.5m
    Bowcaster: Full charge direct hit from 20 to 40 per projectile and a normal direct hit increased from 20 to 30 per projectile
    Barrage: Damage increased from 50 to 55
    Barrage: Cooldown reduced from 40 to 35s (normal) and from 35 to 30s (upgraded)
    Barrage: First volley of grenades no longer disappear if the user uses the Refresh Power-up and then fires a second volley
    Homing Shot: Lock time decreased from 1.5 to 1.2s
    Homing Shot: Players in the AT-GAR turret now receive on-screen notification when locked on
    ION Torpedo: Speed increased from 350 to 380m/s and turning angle increased from 120 to 125 in order to more easily hit air vehicles
    Pulse Rifle: Movement speed while aiming decreased by 30%
    Tusken Cycler Rifle: Movement speed while aiming increased by 40%
    Tusken Cycler Rifle: Bullet speed increased from 300 to 450m/s
    Orbital Strike: Fixed bug where it sometimes would not trigger on button press

    Vehicle changes

    A-Wing: Increased hit box size
    A-Wing: Now properly takes damage when colliding with an AT-ST while having the Shield active
    Slave I: Players can now see the Shield icon on Rebel vehicles when a Shield is active
    AT-ST: T-47 Airspeeder kills with a missle while firing the primary cannons at the same time now properly awards a kill (previously registered as a suicide)
    AT-AT: Fixed bug where the Orbital Strike ability would sometimes not have the aiming reticle move
    T-47 Airspeeder: Players will no longer receive an out of bounds message on Graveyard of Giants during Turning Point when a control point is captured

    Multiplayer Game Mode Changes

    General: Pre-Round timer lowered from 30s to 20s
    Walker Assault: Fixed Power-up spawns on SoroSuub Centroplex
    Walker Assault: AT-AT health increased by 18% on Outpost Beta, 8% on Jundland Wastes, 20% on Forest of Endor, 4% on SoroSuub Centroplex, and 5% on Graveyard of Giants
    Walker Assault: Spawning as an Imperial Hero after the AT-ATs just pass the second set of uplinks no longer despawns one of the AT-ATs
    Walker Assault: The second AT-AT no longer bumps into the wreckage of the other on SoroSuub Centroplex when the first AT-AT is destroyed during the first Uplink
    Droid Run: Correct Objective Notification is now displayed to all players if someone is killed while trying to claim the Droid
    Droid Run: Improved spawn zones on Dune Sea Exchange
    Supremacy: Fixed Power-up spawns on Jundland Wastes, Forest of Endor, and SoroSuub Centroplex
    Supremacy: Improved spawn zones on Jundland Wastes, Outpost Beta, and Forest of Endor
    Heroes vs. Villains: Planted turrets on Dune Sea Exchange will now disappear in-between rounds
    Hero Hunt: Improved spawn zones on Ice Caves
    Fighter Squadron: Players are now protected while spawning on Graveyard of Giants

    Mission Changes

    General: Both players will now properly see Charge Card pick-ups if Player One is using a 3rd Star Card Hand without a Charge Card
    General: Player 2's changes to control settings no longer update Player 1's controls when playing Split-Screen
    Battle: Fixed AI Spawn issues on Tatooine
    Survival: Wave 10 on Sullust will now always spawn if the player / co-op team dies and restarts the round or if a player picks up a Collectible during the Wave 9 transition
    Survival: Partner spawns on Sullust will no longer fail if the currently alive player is in a confined area
    Survival: Co-Op players can now unlock the "Complete on Hard Difficulty without spending a life" if one player dies and then waits until the other player completes the wave so they get a free respawn

    Hero changes

    General: Heroes no longer get stuck in a stunned animation state
    Princess Leia: Endor outfit updated - Congrats on completing the Lead the Rebellion challenge!
    Princess Leia: Trooper Bane now only knocks back primary target, not nearby enemies
    Luke Skywalker: Increased Saber Rush's damage against other Heroes from 2% to 6-8%
    Luke Skywalker: Lightsaber swing hit radius is reduced from 0.3 to 0.25m
    Han Solo: Zooming in no longer sometimes displays a gun scope
    Emperor Palpatine's Shocktroopers: Modified primary weapon damage to match Leia's Honor Guards' primary weapon damage over time

    Misc. Bug fixes

    General: Lighting, textures, audio, user interface, text, and collision fixes
    Controls: Legacy control schemes have had their layouts more clearly defined
    Colorblind: Enemy players highlighted with Scan Pulse now have the correct Deuteranopia or Protanopia settings on Graveyard of Giants and Goazan Badlands
    PC only: Fixed a bug where a player would lose functionality with an Xbox 360 controller after inviting a player to a Private Match and then starting the game
    PC only: Air vehicle sensitivity lowered from 0.9 to 0.45 for easier mouse control
    Achievements / Trophies: Updated text on "Impressive. Most Impressive." and "Survivor" to clarify the requirements
    Achievements / Trophies: "Playing the Objective" now properly awarded


     
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